About

Company history

The story of Beamfox began in 2014 when Leonardo Midolo and Søren Stobbe were developing novel quantum nanocomponents at the Niels Bohr Institute in Copenhagen. With the increasing complexity of their devices, their requirements for electron-beam lithography kept growing. By 2014, they had hit a main roadblock. Although electron-beam lithography is the state-of-the-art method for high-resolution lithography, the method is inherently limited by backscattering of electrons, leading to unwanted exposures and deformed nanostructures. This is known as proximity effects and with no satisfactory solution available, Leonardo decided to take matters in his own hands: he created an algorithm that corrects proximity errors. The algorithm quickly became a workhorse for the photonics research at the Niels Bohr Institute. In 2016, Leonardo and Søren teamed up with Anders Esbensen and founded Beamfox Technologies to develop our first product: Beamfox Proximity.

Vision

Beamfox Technologies develops and commercializes software solutions for proximity effect correction in the R&D market. For too long, proximity effect errors have limited researchers in many areas of nanotechnology. Beamfox Proximity provides a simple and user-friendly interface to our state-of-the-art proximity effect correction algorithm. In everything we do, we take the process engineer’s perspective to make proximity effect correction simpler, easier, and faster than ever before.

Team

Portrait of Leonardo Midolo, CEO of Beamfox Technologies

Leonardo Midolo, CEO

Leonardo is a young scientist and entrepreneur with a passion for nanotechnology, photonics, and software. Leonardo holds an MSc in physics from the University of Turin, a PhD from the Eindhoven University of Technology, and has worked for several years at the Niels Bohr Institute in Copenhagen where he is currently employed as Assistant Professor. He has 10 years’ experience in fabrication of nanophotonic circuits. He is the Chief Executive Officer (CEO) of Beamfox Technologies ApS and implemented the proximity correction code used in Beamfox Proximity.

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Portrait of Anders Esbensen, CTO of Beamfox Technologies

Anders Lynge Esbensen, CTO

Anders is an expert in software development with more than a decade of experience. He holds an MSc degree in solid-state physics from the Niels Bohr Institute. Anders has worked for several years with scientific computing, embedded software development, network stacks, cryptography, microchips for radio communication, algorithm development, and more. He has extensive experience in managing software projects and heads the software development at Beamfox.

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Portrait of Søren Stobbe, CSO of Beamfox Technologies

Søren Stobbe, CSO

Søren is an expert in nanotechnology, semiconductor physics, and photonics. He has worked at the Niels Bohr Institute, California Institute of Technology, and is currently Associate Professor at the Technical University of Denmark. He holds an MSc in physics, a PhD in Engineering, and a Pasteur Diploma from Harvard Business School. He is a co-author on numerous papers, including many in Nature, Science, Reviews of Modern Physics, and Physical Review Letters, holds 4 patents, and co-founded two companies including Beamfox Technologies.

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Portrait of Lasse Frølich, Business developer in Beamfox Technologies

Lasse Frølich, business developer

Lasse has recently completed his MSc degree in quantum physics at the Niels Bohr Institute. Lasse is an entrepreneurial spirit and has previous experience in sales, marketing, and web design, as well as programming, data analysis and statistics, and is keen to utilize his skillset for the further development of Beamfox.

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Portrait of Rasmus Bruhn Nielsen, software developer in Beamfox Technologies

Rasmus Bruhn Nielsen, software developer

Rasmus has recently finished his MSc in quantum physics at the Niels Bohr Institute. Rasmus enjoys finding efficient solutions to difficult problems using physics, math, and software, and he loves learning new things. He likes to spend his spare time doing hobby programming projects, playing board games, and baking. He is keen to tackle the problems at Beamfox and develop even better solutions for the future.

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